Speech Therapy Forum

 

Secret Square

  Secret Square

 

THIS GAME IS OUT OF PRINT.  HOWEVER, IF YOU ARE WORKING IN THE PUBLIC SCHOOL SETTING, THERE'S A GOOD CHANCE YOU WILL ALREADY HAVE THIS GAME IN YOUR SPEECH THERAPY ROOM.

 rule02

Objectives     [back to top]

Receptive Language

Students will answer “yes” and “no” questions.   Students will make predictions and draw conclusions from situational contexts.

Expressive Language

Students will generate “yes” and “no” questions to gain information about a given item or character.   Students will increase their ability to describe objects/pictures using at least 3 relevant attributes, such as category, special parts, functions, colors or shapes by their name.

Fluency

Students will use continuous phonation and phrasing and pausing at the sentence level.

rule02

Product Description     [back to top]

Secret Square is a lot of fun to play with one or two children or with a whole group.  This game is great for teaching children how to ask and answer questions but is also a fun way to introduce unfamiliar vocabulary words.  Secret Square can be played with children as young as 4 years of age since it uses many colorful pictures of common objects-the squares-as the basis for asking and answering the questions. 

Pictured objects include animals, tools, plants, foods, clothes, vehicles, silverware, and dishes.  This game is also great for enhancing deductive reasoning skills.

rule02

Therapy in Action     [back to top]

Choose 25 picture squares and arrange them in 5 X 5 rows to form a large square.  The youngest child then secretly hides a chip under one of the squares.  Once the chip is successfully hidden, the other children take turns asking “yes/no” questions to try to find the location of the chip.   Children may ask questions like: “Is it an animal?  Is it red?  Does it have wheels?  Do you eat it?” or “Does it fly?” as they try to find the chip.

 

With each question asked, squares are removed from the playing area, getting the players closer to finding the “secret” square.*  The player who is able to correctly guess the location of the secret square first is the winner of the round.

 

To work on describing, have a student hide a chip under the item they are going to describe.  The first student to guess the correct picture is the winner of the point.

 

 

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